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KIRILL TREZUBOV

GAMEPLAY ENGINEER

BRIEFLY ABOUT ME

Senior Gameplay Engineer / Technical Lead with 7+ years of C++ experience and 3+ years in Unreal Engine 5.

My core expertise is gameplay engineering, driven by a passion for creating engaging player experiences. I specialize in building scalable gameplay systems with a strong focus on architecture, performance, and high-quality code.

 

Beyond hands-on engineering, I have experience leading development teams, mentoring engineers, and teaching software development at both university and professional education levels.

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EDUCATION

ITMO University

PhD Degree | Computer Science and Engineering
 

ITMO University

Master's Degree | Software Engineering

SKILLS

✓ C++
✓ Unreal Engine 5
✓ Gameplay Systems
✓ Multiplayer
✓ Combat & Weapon Systems
✓ Gameplay Ability System
✓ AI Systems
✓ 3D Math
✓ Performance & Profiling
✓ Technical Leadership

Якорь 1
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