Mining Light
The game is an entrance to Chili Code Jam 2024 (22 - 29 December). I was the only one programmer in a team and was responsible for gameplay, environment and UI mechanics. It placed 4th place out of 70 and was developed by 5 people:
✓ Programmer / Game Developer (myself)
✓ Concept Artist/Game Designer
✓ Sound Designer
✓ 3D Modeler/Map Designer
✓ Composer/Musician
Find your way through the dark to escape. Staying in the dark too long will cause monsters to spawn, inflicting damage. Manage your light magic wisely and traverse carefully to win.
Genre
SURVIVAL
Language / Engine
C++ / Unreal
Platform
PC / Windows
KEY FEATURES
✓ Destructible cave
✓ Timer to escape the cave (2 minutes)
✓ Monster AI
✓ Intelligent monster navigation system: avoids light, spawns and follows the character only in the dark
✓ Monster spawn areas
✓ Character states: alive, dead, escaped
✓ Combat system: health, mana, regeneration
✓ Spells: cast light flower, area attack
✓ Main menu
✓ Pause
GAMEPLAY & DEVLOG
